3D artist for more than 12 years, nerd and 3D addict since the first second. I have worked for numerous projects and jobs at smaller companies as well as larger corporations (including: Safran Group, BIGPOINT, Ubisoft, Porsche, MERCK, MAHINDRA, BOING, AIRBUS, DIOR, ERGON...) My skills include: 3D modeling, rendering, texturing (realtime, Cycles,Vray), technical CAD/3D expertise, 3D scan creation & optimization, creation of 3D reliefs or 3D textures (development of technical structures), adaptation of STL -Data from milling data, 3D printing as well as CAD (CATIA) methodology, etc.) I also have experience with VR/AR and can support you in these and other subject areas.